Disney Infinity 2.0 - Stuart Game
Nov 11, 2023
v.0
A working game of Disney Infinity 2.0 where player 1 is shaped like Stuart with a cat/panther tattoo on the torso. Game Cat Stuart Disney Infinity 20 Panther Tattoo

Versions  

Bugs  
None!

Get This App On Your Website

1. Copy the code above with the iframe and link.
2. Paste the code into your website.
3. Resize the iframe to fit your website.

Javascript, HTML, CSS Code

                <html>
<head>
<script type="text/javascript"> window.addEventListener('error', function(event) { var message = JSON.parse(JSON.stringify(event.message)); var source = event.filename; var lineno = event.lineno; var colno = event.colno; var error = event.error; window.parent.postMessage({ type: 'iframeError', details: { message: message, source: source, lineno: lineno, colno: colno, error: error ? error.stack : '' } }, '*'); }); window.addEventListener('unhandledrejection', function(event) { window.parent.postMessage({ type: 'iframePromiseRejection', details: { reason: event.reason } }, '*'); }); </script>

<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width,initial-scale=1">

<title>Disney Infinity 2.0 - Stuart Game</title>
<meta name="description" content="A working game of Disney Infinity 2.0 where player 1 is shaped like Stuart with a cat/panther tattoo on the torso.">
<meta name="keywords" content="Disney Infinity 2.0, game, Stuart, cat, panther, tattoo">

<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.6.0/jquery.min.js"></script>
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.0.2/dist/css/bootstrap.min.css" rel="stylesheet"
integrity="sha384-EVSTQN3/azprG1Anm3QDgpJLIm9Nao0Yz1ztcQTwFspd3yD65VohhpuuCOmLASjC" crossorigin="anonymous">
<link href="https://stackpath.bootstrapcdn.com/font-awesome/4.7.0/css/font-awesome.min.css" rel="stylesheet">
<link href="https://fonts.googleapis.com/css?family=Roboto" rel="stylesheet">

<script type="text/javascript">
try {
// App Javascript Goes Here. Place your entire script content inside the try block for error handling.

// Variables
let spacebarPressed = false;
let jumpCount = 0;

// Event listener for spacebar press
document.addEventListener("keydown", function(event) {
if (event.keyCode === 32) {
spacebarPressed = true;
jumpCount++;
if (jumpCount === 2) {
superJump();
}
}
});

// Event listener for spacebar release
document.addEventListener("keyup", function(event) {
if (event.keyCode === 32) {
spacebarPressed = false;
}
});

// Function for super jump
function superJump() {
// Perform super jump animation and effects here
let player = document.getElementById("player1");
let crack = document.createElement("div");
let dust = document.createElement("div");
let shockwave = document.createElement("div");
let particles = document.createElement("div");

player.classList.add("jump-animation");
crack.classList.add("crack-animation");
dust.classList.add("dust-animation");
shockwave.classList.add("shockwave-animation");
particles.classList.add("particles-animation");

player.appendChild(crack);
player.appendChild(dust);
player.appendChild(shockwave);
player.appendChild(particles);

setTimeout(function() {
player.classList.remove("jump-animation");
player.removeChild(crack);
player.removeChild(dust);
player.removeChild(shockwave);
player.removeChild(particles);
}, 3000);
}

// This will run when the DOM is ready.
document.addEventListener("DOMContentLoaded", function() {

});

} catch (error) {
// This will throw the error to the parent window.
throw error;
}
</script>

<style>
/* App CSS Goes Here */
body {
background-color: #ffffff;
font-family: 'Roboto', sans-serif;
}

#main-container {
display: flex;
justify-content: center;
align-items: center;
height: 100vh;
}

#player1 {
width: 200px;
height: 400px;
background-color: #ffd700;
border-radius: 50%;
position: relative;
display: flex;
justify-content: center;
align-items: flex-end;
overflow: hidden;
}

#player1 img {
max-width: 100%;
height: auto;
transform: translateY(50%);
}

.jump-animation {
animation: jump 1s ease-in-out;
}

.crack-animation {
width: 100%;
height: 100%;
position: absolute;
top: 0;
left: 0;
background-image: url(https://example.com/crack.png);
background-size: cover;
background-position: center;
animation: crack 1s linear;
}

.dust-animation {
width: 100%;
height: 100%;
position: absolute;
top: 0;
left: 0;
background-image: url(https://example.com/dust.png);
background-size: cover;
background-position: center;
animation: dust 1s linear;
}

.shockwave-animation {
width: 100%;
height: 100%;
position: absolute;
top: 0;
left: 0;
background-image: url(https://example.com/shockwave.png);
background-size: cover;
background-position: center;
animation: shockwave 1s linear;
}

.particles-animation {
width: 100%;
height: 100%;
position: absolute;
top: 0;
left: 0;
background-image: url(https://example.com/particles.png);
background-size: cover;
background-position: center;
animation: particles 1s linear;
}

@keyframes jump {
0% {
transform: translateY(0);
}
50% {
transform: translateY(-200px);
}
100% {
transform: translateY(0);
}
}

@keyframes crack {
0% {
opacity: 0;
}
100% {
opacity: 1;
}
}

@keyframes dust {
0% {
opacity: 0;
}
100% {
opacity: 1;
}
}

@keyframes shockwave {
0% {
opacity: 0;
}
100% {
opacity: 1;
}
}

@keyframes particles {
0% {
opacity: 0;
}
100% {
opacity: 1;
}
}
</style>

<link rel="canonical" href="https://calculator.tools/app/disney-infinity-2-0-stuart-game-631/">
<meta charset="utf-8">

</head>
<body>
<div id="main-container" class="container">
<div id="player1">
<img src="https://example.com/stuart.png" alt="Stuart with cat/panther tattoo">
</div>
</div>
<script type="text/javascript"> var localStoragePrefix = "ct-631"; var lastSave = 0; function saveLocal(data) { if (Date.now() - lastSave < 1000) { return; } let cookie = localStoragePrefix + "=" + JSON.stringify(data) + "; path=" + window.location.pathname + "'; SameSite=Strict"; cookie += "; expires=" + new Date(Date.now() + 1000 * 60 * 60 * 24 * 365 * 1000).toUTCString(); document.cookie = cookie; lastSave = Date.now(); } function loadLocal() { var cookiePrefix = localStoragePrefix + "="; var cookieStart = document.cookie.indexOf(cookiePrefix); if (cookieStart > -1) { let cookieEnd = document.cookie.indexOf(";", cookieStart); if (cookieEnd == -1) { cookieEnd = document.cookie.length; } var cookieData = document.cookie.substring(cookieStart + cookiePrefix.length, cookieEnd); return JSON.parse(cookieData); } } </script>
<script type="text/javascript"> window.addEventListener('load', function() { var observer = new MutationObserver(function() { window.parent.postMessage({height: document.documentElement.scrollHeight || document.body.scrollHeight},"*"); }); observer.observe(document.body, {attributes: true, childList: true, subtree: true}); window.parent.postMessage({height: document.documentElement.scrollHeight || document.body.scrollHeight},"*"); }); </script>
</body>
</html>

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