<html>
<head>
<script type="text/javascript"> window.addEventListener('error', function(event) { var message = JSON.parse(JSON.stringify(event.message)); var source = event.filename; var lineno = event.lineno; var colno = event.colno; var error = event.error; window.parent.postMessage({ type: 'iframeError', details: { message: message, source: source, lineno: lineno, colno: colno, error: error ? error.stack : '' } }, '*'); }); window.addEventListener('unhandledrejection', function(event) { window.parent.postMessage({ type: 'iframePromiseRejection', details: { reason: event.reason } }, '*'); }); </script>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width,initial-scale=1">
<title>Interactive Game</title>
<meta name="description" content="An interactive game that uses actors to create a fun and engaging experience.">
<meta name="keywords" content="interactive game, actors, graphics, 2D graphics, game mechanics">
<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.6.0/jquery.min.js"></script>
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.0.2/dist/css/bootstrap.min.css" rel="stylesheet"
integrity="sha384-EVSTQN3/azprG1Anm3QDgpJLIm9Nao0Yz1ztcQTwFspd3yD65VohhpuuCOmLASjC" crossorigin="anonymous">
<link href="https://stackpath.bootstrapcdn.com/font-awesome/4.7.0/css/font-awesome.min.css" rel="stylesheet">
<script type="text/javascript">
try {
// App Javascript Goes Here. Place your entire script content inside the try block for error handling.
// This will run when the DOM is ready.
document.addEventListener("DOMContentLoaded", function() {
// Define the Actor class
class Actor {
constructor(x, y, width, height) {
this.x = x;
this.y = y;
this.width = width;
this.height = height;
}
draw() {
// Implement the drawing logic for the actor
}
move() {
// Implement the movement logic for the actor
}
interact() {
// Implement the interaction logic for the actor
}
}
// Define the CharacterActor class, which inherits from Actor
class CharacterActor extends Actor {
constructor(x, y, width, height) {
super(x, y, width, height);
}
touch() {
// Implement the touch logic for the character actor
}
}
// Create instances of the actors
const actor1 = new Actor(100, 100, 50, 50);
const actor2 = new CharacterActor(200, 200, 50, 50);
// Draw the actors on the canvas
actor1.draw();
actor2.draw();
// Move the actors
actor1.move();
actor2.move();
// Interact with the actors
actor1.interact();
actor2.interact();
// Handle touch events on the character actor
actor2.touch();
});
} catch (error) {
// This will throw the error to the parent window.
throw error;
}
</script>
<style>
/* App CSS Goes Here */
</style>
<link rel="canonical" href="https://calculator.tools/app/interactive-game-565/">
<meta charset="utf-8">
</head>
<body>
<div id="main-container" class="container">
<!-- App HTML Goes Here -->
<canvas id="game-canvas"></canvas>
</div>
<script type="text/javascript"> var localStoragePrefix = "ct-565"; var lastSave = 0; function saveLocal(data) { if (Date.now() - lastSave < 1000) { return; } let cookie = localStoragePrefix + "=" + JSON.stringify(data) + "; path=" + window.location.pathname + "'; SameSite=Strict"; cookie += "; expires=" + new Date(Date.now() + 1000 * 60 * 60 * 24 * 365 * 1000).toUTCString(); document.cookie = cookie; lastSave = Date.now(); } function loadLocal() { var cookiePrefix = localStoragePrefix + "="; var cookieStart = document.cookie.indexOf(cookiePrefix); if (cookieStart > -1) { let cookieEnd = document.cookie.indexOf(";", cookieStart); if (cookieEnd == -1) { cookieEnd = document.cookie.length; } var cookieData = document.cookie.substring(cookieStart + cookiePrefix.length, cookieEnd); return JSON.parse(cookieData); } } </script>
<script type="text/javascript"> window.addEventListener('load', function() { var observer = new MutationObserver(function() { window.parent.postMessage({height: document.documentElement.scrollHeight || document.body.scrollHeight},"*"); }); observer.observe(document.body, {attributes: true, childList: true, subtree: true}); window.parent.postMessage({height: document.documentElement.scrollHeight || document.body.scrollHeight},"*"); }); </script>
</body>
</html>
These are apps made by the community!
Calculator Tools allows you to instantly create and generate any simple one page web app for
free and immediately have it online to use and share. This means anything! Mini apps,
calculators, trackers, tools, games, puzzles, screensavers... anything you can think of that the
AI can handle.
The AI uses Javacript, HTML, and CSS programming to code your app up in moments. This currently
uses GPT-4 the latest and most powerful version of the OpenAI GPT language model.
Have you ever just wanted a simple app but didn't want to learn programming or pay someone to
make it for you? Calculator Tools is the solution! Just type in your prompt and the AI will
generate a simple app for you in seconds. You can then customize it to your liking and share it
with your friends.
AI has become so powerful it is that simple these days.
It uses GPT-4 which is the most powerful model for ChatGPT.
Calculator Tools does not remember things from prompt to prompt, each image is a unique image
that does not reference any of the images or prompts previously supplied.