<!DOCTYPE html>
<html lang="fr">
<head>
<script type="text/javascript"> window.addEventListener('error', function(event) { var message = JSON.parse(JSON.stringify(event.message)); var source = event.filename; var lineno = event.lineno; var colno = event.colno; var error = event.error; window.parent.postMessage({ type: 'iframeError', details: { message: message, source: source, lineno: lineno, colno: colno, error: error ? error.stack : '' } }, '*'); }); window.addEventListener('unhandledrejection', function(event) { window.parent.postMessage({ type: 'iframePromiseRejection', details: { reason: event.reason } }, '*'); }); </script>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Jeu d'Esquive</title>
<meta name="description" content="Jeu d'esquive rapide avec score. Évitez les obstacles et augmentez votre score!">
<meta name="keywords" content="jeu, esquive, score, obstacle, game over, HTML, CSS, JavaScript">
<style>
body {
margin: 0;
overflow: hidden;
display: flex;
justify-content: center;
align-items: center;
background: linear-gradient(135deg, #6e8efb, #a777e3);
font-family: 'Press Start 2P', cursive;
}
#game-container {
position: relative;
width: 300px;
height: 500px;
border: 5px solid #fff;
overflow: hidden;
background-color: #111;
}
.player {
width: 30px;
height: 30px;
position: absolute;
bottom: 20px;
left: 135px;
background-color: #4CAF50;
border-radius: 50%;
}
.obstacle {
width: 30px;
height: 30px;
position: absolute;
top: -30px;
background-color: #F44336;
border-radius: 50%;
}
#score {
color: #fff;
position: absolute;
top: 10px;
left: 10px;
}
</style>
<link rel="canonical" href="https://calculator.tools/app/jeu-desquive-771/">
<meta charset="utf-8">
</head>
<body>
<div id="game-container">
<div id="player" class="player"></div>
<div id="score">Score: 0</div>
</div>
<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.6.0/jquery.min.js"></script>
<script>
const player = $('#player');
const gameContainer = $('#game-container');
let score = 0;
let gameInterval;
let obstacleInterval;
let isGameOver = false;
function movePlayer(event) {
if (isGameOver) return;
const containerWidth = gameContainer.width();
const playerWidth = player.width();
const maxLeft = containerWidth - playerWidth;
let leftPos = player.position().left;
if (event.key === "ArrowLeft" && leftPos > 0) {
leftPos -= 10;
} else if (event.key === "ArrowRight" && leftPos < maxLeft) {
leftPos += 10;
}
player.css({ left: leftPos + 'px' });
}
function createObstacle() {
const obstacle = $('<div class="obstacle"></div>');
const position = Math.floor(Math.random() * (gameContainer.width() - obstacle.width()));
obstacle.css('left', position + 'px');
gameContainer.append(obstacle);
obstacle.animate({
top: gameContainer.height()
}, 1000, 'linear', function() {
if (!isGameOver) {
score++;
$('#score').text('Score: ' + score);
}
$(this).remove();
});
}
function checkCollision() {
const playerPos = player.position();
const playerWidth = player.width();
const playerHeight = player.height();
$('.obstacle').each(function() {
const obstaclePos = $(this).position();
const obstacleWidth = $(this).width();
const obstacleHeight = $(this).height();
if (playerPos.left < obstaclePos.left + obstacleWidth &&
playerPos.left + playerWidth > obstaclePos.left &&
playerPos.top < obstaclePos.top + obstacleHeight &&
playerPos.top + playerHeight > obstaclePos.top) {
gameOver();
}
});
}
function gameOver() {
isGameOver = true;
clearInterval(gameInterval);
clearInterval(obstacleInterval);
alert('Game Over! Votre score est ' + score);
window.location.reload();
}
function startGame() {
isGameOver = false;
score = 0;
$('#score').text('Score: ' + score);
gameInterval = setInterval(checkCollision, 100);
obstacleInterval = setInterval(createObstacle, 800);
}
$(document).on('keydown', movePlayer);
startGame();
</script>
<script type="text/javascript"> var localStoragePrefix = "ct-771"; var lastSave = 0; function saveLocal(data) { if (Date.now() - lastSave < 1000) { return; } let cookie = localStoragePrefix + "=" + JSON.stringify(data) + "; path=" + window.location.pathname + "'; SameSite=Strict"; cookie += "; expires=" + new Date(Date.now() + 1000 * 60 * 60 * 24 * 365 * 1000).toUTCString(); document.cookie = cookie; lastSave = Date.now(); } function loadLocal() { var cookiePrefix = localStoragePrefix + "="; var cookieStart = document.cookie.indexOf(cookiePrefix); if (cookieStart > -1) { let cookieEnd = document.cookie.indexOf(";", cookieStart); if (cookieEnd == -1) { cookieEnd = document.cookie.length; } var cookieData = document.cookie.substring(cookieStart + cookiePrefix.length, cookieEnd); return JSON.parse(cookieData); } } </script>
<script type="text/javascript"> window.addEventListener('load', function() { var observer = new MutationObserver(function() { window.parent.postMessage({height: document.documentElement.scrollHeight || document.body.scrollHeight},"*"); }); observer.observe(document.body, {attributes: true, childList: true, subtree: true}); window.parent.postMessage({height: document.documentElement.scrollHeight || document.body.scrollHeight},"*"); }); </script>
</body>
</html>
These are apps made by the community!
Calculator Tools allows you to instantly create and generate any simple one page web app for
free and immediately have it online to use and share. This means anything! Mini apps,
calculators, trackers, tools, games, puzzles, screensavers... anything you can think of that the
AI can handle.
The AI uses Javacript, HTML, and CSS programming to code your app up in moments. This currently
uses GPT-4 the latest and most powerful version of the OpenAI GPT language model.
Have you ever just wanted a simple app but didn't want to learn programming or pay someone to
make it for you? Calculator Tools is the solution! Just type in your prompt and the AI will
generate a simple app for you in seconds. You can then customize it to your liking and share it
with your friends.
AI has become so powerful it is that simple these days.
It uses GPT-4 which is the most powerful model for ChatGPT.
Calculator Tools does not remember things from prompt to prompt, each image is a unique image
that does not reference any of the images or prompts previously supplied.