Single Player Pinball Game
Sep 26, 2023
v.0
A fun and colorful single player pinball game. Game Single player Pinball

Versions  

Bugs  
None!

Get This App On Your Website

1. Copy the code above with the iframe and link.
2. Paste the code into your website.
3. Resize the iframe to fit your website.

Javascript, HTML, CSS Code

                <html>
<head>
<script type="text/javascript"> window.addEventListener('error', function(event) { var message = JSON.parse(JSON.stringify(event.message)); var source = event.filename; var lineno = event.lineno; var colno = event.colno; var error = event.error; window.parent.postMessage({ type: 'iframeError', details: { message: message, source: source, lineno: lineno, colno: colno, error: error ? error.stack : '' } }, '*'); }); window.addEventListener('unhandledrejection', function(event) { window.parent.postMessage({ type: 'iframePromiseRejection', details: { reason: event.reason } }, '*'); }); </script>

<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width,initial-scale=1">

<title>Single Player Pinball Game</title>
<meta name="description" content="A fun and colorful single player pinball game.">
<meta name="keywords" content="game, pinball, single player, web app">

<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.6.0/jquery.min.js"></script>
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.0.2/dist/css/bootstrap.min.css" rel="stylesheet"
integrity="sha384-EVSTQN3/azprG1Anm3QDgpJLIm9Nao0Yz1ztcQTwFspd3yD65VohhpuuCOmLASjC" crossorigin="anonymous">
<link href="https://stackpath.bootstrapcdn.com/font-awesome/4.7.0/css/font-awesome.min.css" rel="stylesheet">

<script type="text/javascript">
try {
let score = 0;
let ball = {};
let paddle = {};
let bricks = [];
const paddleWidth = 75;
const paddleHeight = 10;
const ballDiameter = 10;
const brickWidth = 50;
const brickHeight = 20;
const rowCount = 5;
const columnCount = 10;
const brickPadding = 10;
const offsetTop = 30;
const offsetLeft = 30;

document.addEventListener("DOMContentLoaded", function() {
const canvas = document.getElementById('pinballCanvas');
const ctx = canvas.getContext('2d');

function drawScore() {
ctx.font = '16px Arial';
ctx.fillStyle = '#0095DD';
ctx.fillText('Score: ' + score, 8, 20);
}

function drawBall() {
ctx.beginPath();
ctx.arc(ball.x, ball.y, ballDiameter, 0, Math.PI*2);
ctx.fillStyle = '#0095DD';
ctx.fill();
ctx.closePath();
}

function drawPaddle() {
ctx.beginPath();
ctx.rect(paddle.x, canvas.height-paddleHeight, paddleWidth, paddleHeight);
ctx.fillStyle = '#0095DD';
ctx.fill();
ctx.closePath();
}

function drawBricks() {
for(let c=0; c<columnCount; c++) {
for(let r=0; r<rowCount; r++) {
if(bricks[c][r].status == 1) {
let brickX = (c*(brickWidth+brickPadding))+offsetLeft;
let brickY = (r*(brickHeight+brickPadding))+offsetTop;
bricks[c][r].x = brickX;
bricks[c][r].y = brickY;
ctx.beginPath();
ctx.rect(brickX, brickY, brickWidth, brickHeight);
ctx.fillStyle = "#0095DD";
ctx.fill();
ctx.closePath();
}
}
}
}

function collisionDetection() {
for(let c=0; c<columnCount; c++) {
for(let r=0; r<rowCount; r++) {
let b = bricks[c][r];
if(b.status == 1) {
if(ball.x > b.x && ball.x < b.x+brickWidth && ball.y > b.y && ball.y < b.y+brickHeight) {
ball.dy = -ball.dy;
b.status = 0;
score++;
if(score == rowCount*columnCount) {
alert("YOU WIN, CONGRATULATIONS!");
document.location.reload();
}
}
}
}
}
}

function draw() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
drawBricks();
drawBall();
drawPaddle();
drawScore();
collisionDetection();
if(ball.x + ball.dx > canvas.width-ballDiameter || ball.x + ball.dx < ballDiameter) {
ball.dx = -ball.dx;
}
if(ball.y + ball.dy < ballDiameter) {
ball.dy = -ball.dy;
} else if(ball.y + ball.dy > canvas.height-ballDiameter) {
if(ball.x > paddle.x && ball.x < paddle.x + paddleWidth) {
ball.dy = -ball.dy;
} else {
alert("GAME OVER");
document.location.reload();
}
}
if(rightPressed && paddle.x < canvas.width-paddleWidth) {
paddle.x += 7;
} else if(leftPressed && paddle.x > 0) {
paddle.x -= 7;
}
ball.x += ball.dx;
ball.y += ball.dy;
requestAnimationFrame(draw);
}

let rightPressed = false;
let leftPressed = false;
document.addEventListener("keydown", keyDownHandler, false);
document.addEventListener("keyup", keyUpHandler, false);

function keyDownHandler(e) {
if(e.key == "Right" || e.key == "ArrowRight") {
rightPressed = true;
} else if(e.key == "Left" || e.key == "ArrowLeft") {
leftPressed = true;
}
}

function keyUpHandler(e) {
if(e.key == "Right" || e.key == "ArrowRight") {
rightPressed = false;
} else if(e.key == "Left" || e.key == "ArrowLeft") {
leftPressed = false;
}
}

function resetGame() {
ball = {
x: canvas.width/2,
y: canvas.height-30,
dx: 2,
dy: -2
};
paddle = {
x: (canvas.width-paddleWidth)/2
};
score = 0;
for(let c=0; c<columnCount; c++) {
bricks[c] = [];
for(let r=0; r<rowCount; r++) {
bricks[c][r] = { x: 0, y: 0, status: 1 };
}
}
}
resetGame();
draw();
});
} catch (error) {
throw error;
}
</script>

<style>
body {
background: linear-gradient(to right, #f12711, #f5af19);
display: flex;
align-items: center;
justify-content: center;
height: 100vh;
margin: 0;
}
canvas {
border: 1px solid #000;
background-color: #ffffff;
}
</style>

<link rel="canonical" href="https://calculator.tools/app/single-player-pinball-game-336/">
<meta charset="utf-8">

</head>
<body>
<canvas id="pinballCanvas" width="480" height="320"></canvas>
<script type="text/javascript"> var localStoragePrefix = "ct-336"; var lastSave = 0; function saveLocal(data) { if (Date.now() - lastSave < 1000) { return; } let cookie = localStoragePrefix + "=" + JSON.stringify(data) + "; path=" + window.location.pathname + "'; SameSite=Strict"; cookie += "; expires=" + new Date(Date.now() + 1000 * 60 * 60 * 24 * 365 * 1000).toUTCString(); document.cookie = cookie; lastSave = Date.now(); } function loadLocal() { var cookiePrefix = localStoragePrefix + "="; var cookieStart = document.cookie.indexOf(cookiePrefix); if (cookieStart > -1) { let cookieEnd = document.cookie.indexOf(";", cookieStart); if (cookieEnd == -1) { cookieEnd = document.cookie.length; } var cookieData = document.cookie.substring(cookieStart + cookiePrefix.length, cookieEnd); return JSON.parse(cookieData); } } </script>
<script type="text/javascript"> window.addEventListener('load', function() { var observer = new MutationObserver(function() { window.parent.postMessage({height: document.documentElement.scrollHeight || document.body.scrollHeight},"*"); }); observer.observe(document.body, {attributes: true, childList: true, subtree: true}); window.parent.postMessage({height: document.documentElement.scrollHeight || document.body.scrollHeight},"*"); }); </script>
</body>
</html>

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