Ballistics Calculator

A Ballistics Calculator to compute force at impact, heat gained, and range of a projectile.

AI

Model: gpt-4-0314
Time: 221.96862316132 seconds
Prompt Tokens: 1791
Completion Tokens: 1745
Total Token Cost: 3536

Get This App On Your Website

1. Copy the code above with the iframe and link.
2. Paste the code into your website.
3. Resize the iframe to fit your website.

Javascript, HTML, CSS Code

                    
<html>
<head>
<script type="text/javascript"> window.addEventListener('error', function(event) { var message = JSON.parse(JSON.stringify(event.message)); var source = event.filename; var lineno = event.lineno; var colno = event.colno; var error = event.error; window.parent.postMessage({ type: 'iframeError', details: { message: message, source: source, lineno: lineno, colno: colno, error: error ? error.stack : '' } }, '*'); }); window.addEventListener('unhandledrejection', function(event) { window.parent.postMessage({ type: 'iframePromiseRejection', details: { reason: event.reason } }, '*'); }); </script>

<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width,initial-scale=1">

<title>Ballistics Calculator</title>
<meta name="description" content="A Ballistics Calculator to compute force at impact, heat gained, and range of a projectile.">
<meta name="keywords" content="ballistics, calculator, force, impact, heat, projectile, range">

<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.6.0/jquery.min.js"></script>
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.0.2/dist/css/bootstrap.min.css" rel="stylesheet"
integrity="sha384-EVSTQN3/azprG1Anm3QDgpJLIm9Nao0Yz1ztcQTwFspd3yD65VohhpuuCOmLASjC" crossorigin="anonymous">
<link href="https://stackpath.bootstrapcdn.com/font-awesome/4.7.0/css/font-awesome.min.css" rel="stylesheet">

<!-- Built-In Functions for Apps -->
<script type="text/javascript">
var localStoragePrefix = "ct-168152183911463";
var lastSave = 0;
// save to localstorage
function saveLocal(data) {
if (Date.now() - lastSave < 1000) {
return;
}
// save to cookie
let cookie = localStoragePrefix + "=" + JSON.stringify(data) + "; path=" + window.location.pathname + "'; SameSite=Strict";
cookie += "; expires=" + new Date(Date.now() + 1000 * 60 * 60 * 24 * 365 * 1000).toUTCString();
document.cookie = cookie;
lastSave = Date.now();
}

// load from localstorage
function loadLocal() {
var cookiePrefix = localStoragePrefix + "=";
var cookieStart = document.cookie.indexOf(cookiePrefix);
if (cookieStart > -1) {
let cookieEnd = document.cookie.indexOf(";", cookieStart);
if (cookieEnd == -1) {
cookieEnd = document.cookie.length;
}
var cookieData = document.cookie.substring(cookieStart + cookiePrefix.length, cookieEnd);
return JSON.parse(cookieData);
}
}
</script>

<script type="text/javascript">
// App Javascript Goes Here
$(document).ready(function () {
$("#calculate").click(function () {
calculate();
});

$("#reset").click(function () {
reset();
});
});

function calculate() {
// Retrieve input values
var projectileWeight = parseFloat($("#projectileWeight").val());
var initialSpeed = parseFloat($("#initialSpeed").val());
var rangeOfImpact = parseFloat($("#rangeOfImpact").val());
var altitude = parseFloat($("#altitude").val());

// Error handling
if (isNaN(projectileWeight) || isNaN(initialSpeed) || isNaN(rangeOfImpact) || isNaN(altitude)) {
showError("Please enter valid input values.");
return;
}

// Calculate results
var projectileWeightKg = projectileWeight * 0.453592;
var initialSpeedMeters = initialSpeed * 0.3048;
var airDensity = calculateAirDensity(altitude);
var dragForce = calculateDragForce(projectileWeightKg, initialSpeedMeters, airDensity);
var forceAtImpact = 0.5 * projectileWeightKg * Math.pow(initialSpeedMeters, 2);
var heatGained = calculateHeatGained(dragForce, airDensity, altitude, rangeOfImpact);
var rangeAt45Degrees = calculateRangeAt45Degrees(initialSpeedMeters);

// Display results
$("#forceAtImpact").text("Force at Impact: " + forceAtImpact.toFixed(2) + " lbs");
$("#heatGained").text("Heat Gained: " + heatGained.toFixed(2) + " Watts");
$("#rangeAt45Degrees").text("Range at 45 Degrees: " + rangeAt45Degrees.toFixed(2) + " ft");
}

function reset() {
$("#projectileWeight").val("");
$("#initialSpeed").val("");
$("#rangeOfImpact").val("");
$("#altitude").val("");
$("#forceAtImpact").text("");
$("#heatGained").text("");
$("#rangeAt45Degrees").text("");
hideError();
}

function showError(message) {
$("#error").text(message);
$("#error").show();
}

function hideError() {
$("#error").hide();
}

function calculateAirDensity(altitude) {
// Standard atmosphere model approximation (valid for altitudes up to 11,000 meters)
var temperature = 288.15 - 0.0065 * altitude;
var pressure = 101325 * Math.pow(1 - 0.0065 * altitude / 288.15, 5.255);
var airDensity = pressure / (287.05 * temperature);
return airDensity;
}

function calculateDragForce(projectileWeight, initialSpeed, airDensity) {
// Simplified drag force calculation (assumes constant drag coefficient)
var dragCoefficient = 0.47; // For a sphere
var crossSectionalArea = Math.PI * Math.pow(projectileWeight / (4 / 3 * Math.PI * 7870), 2 / 3);
var dragForce = 0.5 * airDensity * Math.pow(initialSpeed, 2) * dragCoefficient * crossSectionalArea;
return dragForce;
}

function calculateHeatGained(dragForce, airDensity, altitude, rangeOfImpact) {
// Simplified heat gained calculation (assumes constant drag force and air density)
var heatGained = dragForce * rangeOfImpact;
return heatGained;
}

function calculateRangeAt45Degrees(initialSpeed) {
// Calculate range of the projectile when fired at 45 degrees (ignores air resistance)
var g = 9.81; // Standard earth gravity (m/s^2)
var range = (Math.pow(initialSpeed, 2) * Math.sin(2 * (Math.PI / 4))) / g;
return range * 3.28084; // Convert meters to feet
}
</script>

<style>
/* App CSS Goes Here */
#error {
display: none;
color: red;
}
</style>

<link rel="canonical" href="https://calculator.tools/prompt/479/">
<meta charset="utf-8">
</head>
<body>
<div id="main-container" class="container">
<!-- App HTML Goes Here -->
<h1>Ballistics Calculator 🚀</h1>
<div class="form-group">
<label>Weight of the projectile (lbs):</label>
<input type="number" id="projectileWeight" class="form-control">
</div>
<div class="form-group">
<label>Speed (ft per second):</label>
<input type="number" id="initialSpeed" class="form-control">
</div>
<div class="form-group">
<label>Range of impact (ft):</label>
<input type="number" id="rangeOfImpact" class="form-control">
</div>
<div class="form-group">
<label>Altitude (ft):</label>
<input type="number" id="altitude" class="form-control">
</div>
<button id="calculate" class="btn btn-primary">Calculate</button>
<button id="reset" class="btn btn-secondary">Reset</button>
<p id="error"></p>
<p id="forceAtImpact"></p>
<p id="heatGained"></p>
<p id="rangeAt45Degrees"></p>
</div>
<script type="text/javascript"> var localStoragePrefix = "ct-{{ cachebreaker }}"; var lastSave = 0; function saveLocal(data) { if (Date.now() - lastSave < 1000) { return; } let cookie = localStoragePrefix + "=" + JSON.stringify(data) + "; path=" + window.location.pathname + "'; SameSite=Strict"; cookie += "; expires=" + new Date(Date.now() + 1000 * 60 * 60 * 24 * 365 * 1000).toUTCString(); document.cookie = cookie; lastSave = Date.now(); } function loadLocal() { var cookiePrefix = localStoragePrefix + "="; var cookieStart = document.cookie.indexOf(cookiePrefix); if (cookieStart > -1) { let cookieEnd = document.cookie.indexOf(";", cookieStart); if (cookieEnd == -1) { cookieEnd = document.cookie.length; } var cookieData = document.cookie.substring(cookieStart + cookiePrefix.length, cookieEnd); return JSON.parse(cookieData); } } </script>

<script type="text/javascript"> window.addEventListener('load', function() { var observer = new MutationObserver(function() { window.parent.postMessage({height: document.documentElement.scrollHeight || document.body.scrollHeight},"*"); }); observer.observe(document.body, {attributes: true, childList: true, subtree: true}); window.parent.postMessage({height: document.documentElement.scrollHeight || document.body.scrollHeight},"*"); }); </script>
</body>
</html>

FAQ

What is Calculator Tools?

Calculator Tools allows you to instantly create and generate any simple one page web app for free and immediately have it online to use and share. This means anything! Mini apps, calculators, trackers, tools, games, puzzles, screensavers... anything you can think of that the AI can handle.

The AI uses Javacript, HTML, and CSS programming to code your app up in moments. This currently uses GPT-4 the latest and most powerful version of the OpenAI GPT language model.

What Do You Mean Make An App?

Have you ever just wanted a simple app but didn't want to learn programming or pay someone to make it for you? Calculator Tools is the solution! Just type in your prompt and the AI will generate a simple app for you in seconds. You can then customize it to your liking and share it with your friends.

AI has become so powerful it is that simple these days.

Does This Use ChatGPT?

It uses GPT-4 which is the most powerful model for ChatGPT.

Calculator Tools does not remember things from prompt to prompt, each image is a unique image that does not reference any of the images or prompts previously supplied.