Rainbow Snake Game 🌈🐍

Play the classic snake game with a colorful rainbow twist!

Info

Created On: May 2, 2023
Created By: @CalculatorTools

AI

Model: gpt-4-0314
Time: 214.38454437256 seconds
Prompt Tokens: 804
Completion Tokens: 1488
Total Token Cost: 2292

Get This App On Your Website

1. Copy the code above with the iframe and link.
2. Paste the code into your website.
3. Resize the iframe to fit your website.

Javascript, HTML, CSS Code

                    <html>
<head>
<script type="text/javascript"> window.addEventListener('error', function(event) { var message = JSON.parse(JSON.stringify(event.message)); var source = event.filename; var lineno = event.lineno; var colno = event.colno; var error = event.error; window.parent.postMessage({ type: 'iframeError', details: { message: message, source: source, lineno: lineno, colno: colno, error: error ? error.stack : '' } }, '*'); }); window.addEventListener('unhandledrejection', function(event) { window.parent.postMessage({ type: 'iframePromiseRejection', details: { reason: event.reason } }, '*'); }); </script>

<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width,initial-scale=1">

<title>Rainbow Snake Game 🌈🐍</title>
<meta name="description" content="Play the classic snake game with a colorful rainbow twist!">
<meta name="keywords" content="snake, game, rainbow, colors, HTML5">

<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.6.0/jquery.min.js"></script>
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.0.2/dist/css/bootstrap.min.css" rel="stylesheet"
integrity="sha384-EVSTQN3/azprG1Anm3QDgpJLIm9Nao0Yz1ztcQTwFspd3yD65VohhpuuCOmLASjC" crossorigin="anonymous">
<link href="https://stackpath.bootstrapcdn.com/font-awesome/4.7.0/css/font-awesome.min.css" rel="stylesheet">

<script type="text/javascript">
var localStoragePrefix = "ct-168306718412555";
var lastSave = 0;
// save to localstorage
function saveLocal(data) {
if (Date.now() - lastSave < 1000) {
return;
}
let cookie = localStoragePrefix + "=" + JSON.stringify(data) + "; path=" + window.location.pathname + "'; SameSite=Strict";
cookie += "; expires=" + new Date(Date.now() + 1000 * 60 * 60 * 24 * 365 * 1000).toUTCString();
document.cookie = cookie;
lastSave = Date.now();
}

// load from localstorage
function loadLocal() {
var cookiePrefix = localStoragePrefix + "=";
var cookieStart = document.cookie.indexOf(cookiePrefix);
if (cookieStart > -1) {
let cookieEnd = document.cookie.indexOf(";", cookieStart);
if (cookieEnd == -1) {
cookieEnd = document.cookie.length;
}
var cookieData = document.cookie.substring(cookieStart + cookiePrefix.length, cookieEnd);
return JSON.parse(cookieData);
}
}
</script>

<script type="text/javascript">
// App Javascript Goes Here
var canvas, ctx, blockSize = 20, snake, apple, score, gameInterval, colors;

function init() {
canvas = document.getElementById("snakeCanvas");
ctx = canvas.getContext("2d");
snake = new Snake();
apple = new Apple();
score = 0;

colors = ['red', 'orange', 'yellow', 'green', 'blue', 'indigo', 'violet'];
gameInterval = setInterval(updateGame, 200);
}

function Snake() {
this.body = [{ x: 5, y: 5 }];
this.direction = "right";

this.draw = function () {
for (var i = 0; i < this.body.length; i++) {
ctx.fillStyle = colors[i % colors.length];
ctx.fillRect(this.body[i].x * blockSize, this.body[i].y * blockSize, blockSize, blockSize);
}
}

this.update = function () {
var newX = this.body[0].x;
var newY = this.body[0].y;
switch (this.direction) {
case "right":
newX++;
break;
case "left":
newX--;
break;
case "up":
newY--;
break;
case "down":
newY++;
break;
}
this.body.splice(0, 0, { x: newX, y: newY });

if (newX === apple.position.x && newY === apple.position.y) {
score++;
apple.respawn();
} else {
this.body.pop();
}
}

this.checkCollision = function () {
for (var i = 1; i < this.body.length; i++) {
if (this.body[i].x === this.body[0].x && this.body[i].y === this.body[0].y) {
return true;
}
}
return this.body[0].x < 0 || this.body[0].x >= canvas.width / blockSize || this.body[0].y < 0 || this.body[0].y >= canvas.height / blockSize;
}
}

function Apple() {
this.position = { x: 10, y: 10 };

this.draw = function () {
ctx.fillStyle = 'white';
ctx.fillRect(this.position.x * blockSize, this.position.y * blockSize, blockSize, blockSize);
}

this.respawn = function () {
this.position = {
x: Math.floor(Math.random() * (canvas.width / blockSize)),
y: Math.floor(Math.random() * (canvas.height / blockSize))
}
}
}

function updateGame() {
if (snake.checkCollision()) {
clearInterval(gameInterval);
alert("Game Over! Your score: " + score);
init();
} else {
ctx.clearRect(0, 0, canvas.width, canvas.height);
snake.update();
snake.draw();
apple.draw();
}
}

document.addEventListener('keydown', function (e) {
switch (e.key) {
case "ArrowUp":
if (snake.direction !== "down") {
snake.direction = "up";
}
break;
case "ArrowDown":
if (snake.direction !== "up") {
snake.direction = "down";
}
break;
case "ArrowLeft":
if (snake.direction !== "right") {
snake.direction = "left";
}
break;
case "ArrowRight":
if (snake.direction !== "left") {
snake.direction = "right";
}
break;
}
});
</script>

<style>
/* App CSS Goes Here */
body {
background: linear-gradient(45deg, red, orange, yellow, green, blue, indigo, violet);
background-size: 600% 100%;
animation: rainbowBg 10s linear infinite;
}

#snakeCanvas {
background-color: rgba(0, 0, 0, 0.5);
display: block;
margin: 50px auto;
}

@keyframes rainbowBg {
0% {background-position: 0% 50%;}
50% {background-position: 100% 50%;}
100% {background-position: 0% 50%;}
}
</style>

<link rel="canonical" href="https://calculator.tools/prompt/583/">
<meta charset="utf-8">
</head>
<body onload="init()">
<div id="main-container" class="container">
<!-- App HTML Goes Here -->
<canvas id="snakeCanvas" width="400" height="400"></canvas>
</div>
<script type="text/javascript"> var localStoragePrefix = "ct-{{ cachebreaker }}"; var lastSave = 0; function saveLocal(data) { if (Date.now() - lastSave < 1000) { return; } let cookie = localStoragePrefix + "=" + JSON.stringify(data) + "; path=" + window.location.pathname + "'; SameSite=Strict"; cookie += "; expires=" + new Date(Date.now() + 1000 * 60 * 60 * 24 * 365 * 1000).toUTCString(); document.cookie = cookie; lastSave = Date.now(); } function loadLocal() { var cookiePrefix = localStoragePrefix + "="; var cookieStart = document.cookie.indexOf(cookiePrefix); if (cookieStart > -1) { let cookieEnd = document.cookie.indexOf(";", cookieStart); if (cookieEnd == -1) { cookieEnd = document.cookie.length; } var cookieData = document.cookie.substring(cookieStart + cookiePrefix.length, cookieEnd); return JSON.parse(cookieData); } } </script>

<script type="text/javascript"> window.addEventListener('load', function() { var observer = new MutationObserver(function() { window.parent.postMessage({height: document.documentElement.scrollHeight || document.body.scrollHeight},"*"); }); observer.observe(document.body, {attributes: true, childList: true, subtree: true}); window.parent.postMessage({height: document.documentElement.scrollHeight || document.body.scrollHeight},"*"); }); </script>
</body>
</html>

FAQ

What is Calculator Tools?

Calculator Tools allows you to instantly create and generate any simple one page web app for free and immediately have it online to use and share. This means anything! Mini apps, calculators, trackers, tools, games, puzzles, screensavers... anything you can think of that the AI can handle.

The AI uses Javacript, HTML, and CSS programming to code your app up in moments. This currently uses GPT-4 the latest and most powerful version of the OpenAI GPT language model.

What Do You Mean Make An App?

Have you ever just wanted a simple app but didn't want to learn programming or pay someone to make it for you? Calculator Tools is the solution! Just type in your prompt and the AI will generate a simple app for you in seconds. You can then customize it to your liking and share it with your friends.

AI has become so powerful it is that simple these days.

Does This Use ChatGPT?

It uses GPT-4 which is the most powerful model for ChatGPT.

Calculator Tools does not remember things from prompt to prompt, each image is a unique image that does not reference any of the images or prompts previously supplied.