Geometry Dash Editing
Create and edit levels in Geometry Dash
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Create and edit levels in Geometry Dash
<html>
<head>
<script type="text/javascript"> window.addEventListener('error', function(event) { var message = JSON.parse(JSON.stringify(event.message)); var source = event.filename; var lineno = event.lineno; var colno = event.colno; var error = event.error; window.parent.postMessage({ type: 'iframeError', details: { message: message, source: source, lineno: lineno, colno: colno, error: error ? error.stack : '' } }, '*'); }); window.addEventListener('unhandledrejection', function(event) { window.parent.postMessage({ type: 'iframePromiseRejection', details: { reason: event.reason } }, '*'); }); </script>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width,initial-scale=1">
<title>Geometry Dash Editing</title>
<meta name="description" content="Create and edit levels in Geometry Dash">
<meta name="keywords" content="geometry dash, editing, levels, game">
<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.6.0/jquery.min.js"></script>
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.0.2/dist/css/bootstrap.min.css" rel="stylesheet"
integrity="sha384-EVSTQN3/azprG1Anm3QDgpJLIm9Nao0Yz1ztcQTwFspd3yD65VohhpuuCOmLASjC" crossorigin="anonymous">
<link href="https://stackpath.bootstrapcdn.com/font-awesome/4.7.0/css/font-awesome.min.css" rel="stylesheet">
<!-- Built-In Functions for Apps -->
<script type="text/javascript">
var localStoragePrefix = "ct-168740631423050";
var lastSave = 0;
// save to localstorage
function saveLocal(data) {
if (Date.now() - lastSave < 1000) {
return;
}
// save to cookie
let cookie = localStoragePrefix + "=" + JSON.stringify(data) + "; path=" + window.location.pathname + "'; SameSite=Strict";
cookie += "; expires=" + new Date(Date.now() + 1000 * 60 * 60 * 24 * 365 * 1000).toUTCString();
document.cookie = cookie;
lastSave = Date.now();
}
// load from localstorage
function loadLocal() {
var cookiePrefix = localStoragePrefix + "=";
var cookieStart = document.cookie.indexOf(cookiePrefix);
if (cookieStart > -1) {
let cookieEnd = document.cookie.indexOf(";", cookieStart);
if (cookieEnd == -1) {
cookieEnd = document.cookie.length;
}
var cookieData = document.cookie.substring(cookieStart + cookiePrefix.length, cookieEnd);
return JSON.parse(cookieData);
}
}
</script>
<script type="text/javascript">
// App Javascript Goes Here
function createLevel() {
var levelName = prompt("Enter level name:");
var levelDescription = prompt("Enter level description:");
// Create HTML elements for the level
var levelElement = document.createElement("div");
levelElement.innerHTML = "<h2>" + levelName + "</h2><p>" + levelDescription + "</p>";
// Add the level to the main container
var mainContainer = document.getElementById("main-container");
mainContainer.appendChild(levelElement);
// Save the updated levels to localstorage
saveLevels();
}
function saveLevels() {
var levels = [];
// Get all the level elements
var levelElements = document.getElementsByClassName("level");
// Loop through each level element and save its details
for (var i = 0; i < levelElements.length; i++) {
var levelElement = levelElements[i];
var levelName = levelElement.querySelector("h2").innerText;
var levelDescription = levelElement.querySelector("p").innerText;
// Create a level object
var level = {
name: levelName,
description: levelDescription
};
// Add the level object to the levels array
levels.push(level);
}
// Save the levels to localstorage
saveLocal(levels);
}
function loadLevels() {
// Clear the existing levels
var mainContainer = document.getElementById("main-container");
mainContainer.innerHTML = "";
// Load the levels from localstorage
var levels = loadLocal();
// Check if there are any levels saved
if (levels && levels.length > 0) {
// Loop through each level and create HTML elements
for (var i = 0; i < levels.length; i++) {
var level = levels[i];
// Create HTML elements for the level
var levelElement = document.createElement("div");
levelElement.classList.add("level");
levelElement.innerHTML = "<h2>" + level.name + "</h2><p>" + level.description + "</p>";
// Add the level to the main container
mainContainer.appendChild(levelElement);
}
}
}
</script>
<style>
/* App CSS Goes Here */
body {
background-color: #f1f1f1;
font-family: 'Roboto', sans-serif;
color: #333;
}
#main-container {
padding: 20px;
}
.level {
background-color: #fff;
border-radius: 5px;
padding: 20px;
margin-bottom: 20px;
box-shadow: 0 2px 5px rgba(0, 0, 0, 0.1);
}
.level h2 {
margin-top: 0;
margin-bottom: 10px;
}
.level p {
margin: 0;
}
.btn {
padding: 10px 20px;
border-radius: 5px;
color: #fff;
background-color: #007bff;
border: none;
cursor: pointer;
transition: background-color 0.3s ease;
}
.btn:hover {
background-color: #0056b3;
}
</style>
<link rel="canonical" href="https://calculator.tools/prompt/819/">
<meta charset="utf-8">
</head>
<body>
<div id="main-container" class="container">
<h1>Geometry Dash Editing</h1>
<button class="btn" onclick="createLevel()">Create Level</button>
<div id="levels-container"></div>
</div>
<script type="text/javascript">
// Load existing levels on page load
loadLevels();
</script>
<script type="text/javascript"> var localStoragePrefix = "ct-{{ cachebreaker }}"; var lastSave = 0; function saveLocal(data) { if (Date.now() - lastSave < 1000) { return; } let cookie = localStoragePrefix + "=" + JSON.stringify(data) + "; path=" + window.location.pathname + "'; SameSite=Strict"; cookie += "; expires=" + new Date(Date.now() + 1000 * 60 * 60 * 24 * 365 * 1000).toUTCString(); document.cookie = cookie; lastSave = Date.now(); } function loadLocal() { var cookiePrefix = localStoragePrefix + "="; var cookieStart = document.cookie.indexOf(cookiePrefix); if (cookieStart > -1) { let cookieEnd = document.cookie.indexOf(";", cookieStart); if (cookieEnd == -1) { cookieEnd = document.cookie.length; } var cookieData = document.cookie.substring(cookieStart + cookiePrefix.length, cookieEnd); return JSON.parse(cookieData); } } </script>
<script type="text/javascript"> window.addEventListener('load', function() { var observer = new MutationObserver(function() { window.parent.postMessage({height: document.documentElement.scrollHeight || document.body.scrollHeight},"*"); }); observer.observe(document.body, {attributes: true, childList: true, subtree: true}); window.parent.postMessage({height: document.documentElement.scrollHeight || document.body.scrollHeight},"*"); }); </script>
</body>
</html>
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