Geometry Dash Editing

Create and edit levels in Geometry Dash

Info

Created On: June 22, 2023
Created By: @CalculatorTools

AI

Model: gpt-3.5-turbo-16k-0613
Time: 34 seconds
Prompt Tokens: 800
Completion Tokens: 1320
Total Token Cost: 2120

Get This App On Your Website

1. Copy the code above with the iframe and link.
2. Paste the code into your website.
3. Resize the iframe to fit your website.

Javascript, HTML, CSS Code

                    <html>
<head>
<script type="text/javascript"> window.addEventListener('error', function(event) { var message = JSON.parse(JSON.stringify(event.message)); var source = event.filename; var lineno = event.lineno; var colno = event.colno; var error = event.error; window.parent.postMessage({ type: 'iframeError', details: { message: message, source: source, lineno: lineno, colno: colno, error: error ? error.stack : '' } }, '*'); }); window.addEventListener('unhandledrejection', function(event) { window.parent.postMessage({ type: 'iframePromiseRejection', details: { reason: event.reason } }, '*'); }); </script>

<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width,initial-scale=1">

<title>Geometry Dash Editing</title>
<meta name="description" content="Create and edit levels in Geometry Dash">
<meta name="keywords" content="geometry dash, editing, levels, game">

<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.6.0/jquery.min.js"></script>
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.0.2/dist/css/bootstrap.min.css" rel="stylesheet"
integrity="sha384-EVSTQN3/azprG1Anm3QDgpJLIm9Nao0Yz1ztcQTwFspd3yD65VohhpuuCOmLASjC" crossorigin="anonymous">
<link href="https://stackpath.bootstrapcdn.com/font-awesome/4.7.0/css/font-awesome.min.css" rel="stylesheet">

<!-- Built-In Functions for Apps -->
<script type="text/javascript">
var localStoragePrefix = "ct-168740631423050";
var lastSave = 0;
// save to localstorage
function saveLocal(data) {
if (Date.now() - lastSave < 1000) {
return;
}
// save to cookie
let cookie = localStoragePrefix + "=" + JSON.stringify(data) + "; path=" + window.location.pathname + "'; SameSite=Strict";
cookie += "; expires=" + new Date(Date.now() + 1000 * 60 * 60 * 24 * 365 * 1000).toUTCString();
document.cookie = cookie;
lastSave = Date.now();
}

// load from localstorage
function loadLocal() {
var cookiePrefix = localStoragePrefix + "=";
var cookieStart = document.cookie.indexOf(cookiePrefix);
if (cookieStart > -1) {
let cookieEnd = document.cookie.indexOf(";", cookieStart);
if (cookieEnd == -1) {
cookieEnd = document.cookie.length;
}
var cookieData = document.cookie.substring(cookieStart + cookiePrefix.length, cookieEnd);
return JSON.parse(cookieData);
}
}
</script>

<script type="text/javascript">
// App Javascript Goes Here
function createLevel() {
var levelName = prompt("Enter level name:");
var levelDescription = prompt("Enter level description:");

// Create HTML elements for the level
var levelElement = document.createElement("div");
levelElement.innerHTML = "<h2>" + levelName + "</h2><p>" + levelDescription + "</p>";

// Add the level to the main container
var mainContainer = document.getElementById("main-container");
mainContainer.appendChild(levelElement);

// Save the updated levels to localstorage
saveLevels();
}

function saveLevels() {
var levels = [];

// Get all the level elements
var levelElements = document.getElementsByClassName("level");

// Loop through each level element and save its details
for (var i = 0; i < levelElements.length; i++) {
var levelElement = levelElements[i];
var levelName = levelElement.querySelector("h2").innerText;
var levelDescription = levelElement.querySelector("p").innerText;

// Create a level object
var level = {
name: levelName,
description: levelDescription
};

// Add the level object to the levels array
levels.push(level);
}

// Save the levels to localstorage
saveLocal(levels);
}

function loadLevels() {
// Clear the existing levels
var mainContainer = document.getElementById("main-container");
mainContainer.innerHTML = "";

// Load the levels from localstorage
var levels = loadLocal();

// Check if there are any levels saved
if (levels && levels.length > 0) {
// Loop through each level and create HTML elements
for (var i = 0; i < levels.length; i++) {
var level = levels[i];

// Create HTML elements for the level
var levelElement = document.createElement("div");
levelElement.classList.add("level");
levelElement.innerHTML = "<h2>" + level.name + "</h2><p>" + level.description + "</p>";

// Add the level to the main container
mainContainer.appendChild(levelElement);
}
}
}
</script>

<style>
/* App CSS Goes Here */
body {
background-color: #f1f1f1;
font-family: 'Roboto', sans-serif;
color: #333;
}

#main-container {
padding: 20px;
}

.level {
background-color: #fff;
border-radius: 5px;
padding: 20px;
margin-bottom: 20px;
box-shadow: 0 2px 5px rgba(0, 0, 0, 0.1);
}

.level h2 {
margin-top: 0;
margin-bottom: 10px;
}

.level p {
margin: 0;
}

.btn {
padding: 10px 20px;
border-radius: 5px;
color: #fff;
background-color: #007bff;
border: none;
cursor: pointer;
transition: background-color 0.3s ease;
}

.btn:hover {
background-color: #0056b3;
}
</style>

<link rel="canonical" href="https://calculator.tools/prompt/819/">
<meta charset="utf-8">
</head>
<body>
<div id="main-container" class="container">
<h1>Geometry Dash Editing</h1>

<button class="btn" onclick="createLevel()">Create Level</button>

<div id="levels-container"></div>
</div>

<script type="text/javascript">
// Load existing levels on page load
loadLevels();
</script>
<script type="text/javascript"> var localStoragePrefix = "ct-{{ cachebreaker }}"; var lastSave = 0; function saveLocal(data) { if (Date.now() - lastSave < 1000) { return; } let cookie = localStoragePrefix + "=" + JSON.stringify(data) + "; path=" + window.location.pathname + "'; SameSite=Strict"; cookie += "; expires=" + new Date(Date.now() + 1000 * 60 * 60 * 24 * 365 * 1000).toUTCString(); document.cookie = cookie; lastSave = Date.now(); } function loadLocal() { var cookiePrefix = localStoragePrefix + "="; var cookieStart = document.cookie.indexOf(cookiePrefix); if (cookieStart > -1) { let cookieEnd = document.cookie.indexOf(";", cookieStart); if (cookieEnd == -1) { cookieEnd = document.cookie.length; } var cookieData = document.cookie.substring(cookieStart + cookiePrefix.length, cookieEnd); return JSON.parse(cookieData); } } </script>

<script type="text/javascript"> window.addEventListener('load', function() { var observer = new MutationObserver(function() { window.parent.postMessage({height: document.documentElement.scrollHeight || document.body.scrollHeight},"*"); }); observer.observe(document.body, {attributes: true, childList: true, subtree: true}); window.parent.postMessage({height: document.documentElement.scrollHeight || document.body.scrollHeight},"*"); }); </script>
</body>
</html>

FAQ

What is Calculator Tools?

Calculator Tools allows you to instantly create and generate any simple one page web app for free and immediately have it online to use and share. This means anything! Mini apps, calculators, trackers, tools, games, puzzles, screensavers... anything you can think of that the AI can handle.

The AI uses Javacript, HTML, and CSS programming to code your app up in moments. This currently uses GPT-4 the latest and most powerful version of the OpenAI GPT language model.

What Do You Mean Make An App?

Have you ever just wanted a simple app but didn't want to learn programming or pay someone to make it for you? Calculator Tools is the solution! Just type in your prompt and the AI will generate a simple app for you in seconds. You can then customize it to your liking and share it with your friends.

AI has become so powerful it is that simple these days.

Does This Use ChatGPT?

It uses GPT-4 which is the most powerful model for ChatGPT.

Calculator Tools does not remember things from prompt to prompt, each image is a unique image that does not reference any of the images or prompts previously supplied.