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Hora de Desenhar - App de Desenhar

Jan 6, 2024

About this app

Hora de Desenhar - Um aplicativo divertido para desenhar e pintar

Hora de Desenhar - App de Desenhar Hora de Desenhar 🖊️ 🔴 🔵 🟢 🟡 🟠 🟣 Limpar

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Source

                    <html>
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width,initial-scale=1">

<title>Hora de Desenhar - App de Desenhar</title>
<meta name="description" content="Hora de Desenhar - Um aplicativo divertido para desenhar e pintar">
<meta name="keywords" content="desenhar, pintar, arte, criatividade">

<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.6.0/jquery.min.js"></script>
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.0.2/dist/css/bootstrap.min.css" rel="stylesheet"
integrity="sha384-EVSTQN3/azprG1Anm3QDgpJLIm9Nao0Yz1ztcQTwFspd3yD65VohhpuuCOmLASjC" crossorigin="anonymous">
<link href="https://stackpath.bootstrapcdn.com/font-awesome/4.7.0/css/font-awesome.min.css" rel="stylesheet">
<link href="https://fonts.googleapis.com/css?family=Poppins:400,700" rel="stylesheet">

<script type="text/javascript">
try {
// App Javascript Goes Here. Place your entire script content inside the try block for error handling.

// This will run when the DOM is ready.
document.addEventListener("DOMContentLoaded", function() {
// Canvas Variables
const canvas = document.getElementById('canvas');
const context = canvas.getContext('2d');
let isDrawing = false;
let lastX = 0;
let lastY = 0;

// Set Canvas Size
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;

// Set Drawing Styles
context.strokeStyle = 'black';
context.lineWidth = 5;
context.lineJoin = 'round';
context.lineCap = 'round';

// Event Listeners
canvas.addEventListener('mousedown', startDrawing);
canvas.addEventListener('mousemove', draw);
canvas.addEventListener('mouseup', stopDrawing);
canvas.addEventListener('mouseout', stopDrawing);

// Start Drawing
function startDrawing(e) {
isDrawing = true;
[lastX, lastY] = [e.clientX, e.clientY];
}

// Draw
function draw(e) {
if (!isDrawing) return;
context.beginPath();
context.moveTo(lastX, lastY);
context.lineTo(e.clientX, e.clientY);
context.stroke();
[lastX, lastY] = [e.clientX, e.clientY];
}

// Stop Drawing
function stopDrawing() {
isDrawing = false;
}

// Reset Canvas
function clearCanvas() {
context.clearRect(0, 0, canvas.width, canvas.height);
}

// Event Listener for Clear Button
document.getElementById('clear-button').addEventListener('click', clearCanvas);
});

} catch (error) {
// This will throw the error to the parent window.
throw error;
}
</script>

<style>
/* App CSS Goes Here */
body {
background-color: #f8f9fa;
font-family: 'Poppins', sans-serif;
margin: 0;
padding: 0;
}

#canvas {
background-color: white;
cursor: crosshair;
}

#tools-container {
display: flex;
justify-content: center;
margin-top: 20px;
}

.tool-button {
background-color: #ffffff;
border: none;
border-radius: 50%;
color: #000000;
cursor: pointer;
font-size: 18px;
margin: 0 10px;
padding: 10px;
transition: background-color 0.3s ease;
}

.tool-button:hover {
background-color: #f8f9fa;
}

.clear-button {
background-color: #ffffff;
border: none;
border-radius: 5px;
color: #000000;
cursor: pointer;
font-size: 16px;
margin-top: 20px;
padding: 10px 20px;
transition: background-color 0.3s ease;
}

.clear-button:hover {
background-color: #f8f9fa;
}
</style>
</head>
<body>
<div id="main-container" class="container">
<h1>Hora de Desenhar</h1>

<canvas id="canvas"></canvas>

<div id="tools-container">
<button class="tool-button" onclick="context.strokeStyle = 'black';">🖊️</button>
<button class="tool-button" onclick="context.strokeStyle = 'red';">🔴</button>
<button class="tool-button" onclick="context.strokeStyle = 'blue';">🔵</button>
<button class="tool-button" onclick="context.strokeStyle = 'green';">🟢</button>
<button class="tool-button" onclick="context.strokeStyle = 'yellow';">🟡</button>
<button class="tool-button" onclick="context.strokeStyle = 'orange';">🟠</button>
<button class="tool-button" onclick="context.strokeStyle = 'purple';">🟣</button>
</div>

<button id="clear-button" class="clear-button">Limpar</button>
</div>
</body>
</html>