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Mussoumano.exe - The Game

Sep 18, 2023

About this app

Play the interactive game Mussoumano.exe and help Mussoumano defeat his enemies!

Mussoumano.exe - The Game

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Source

                    <html>
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width,initial-scale=1">

<title>Mussoumano.exe - The Game</title>
<meta name="description" content="Play the interactive game Mussoumano.exe and help Mussoumano defeat his enemies!">
<meta name="keywords" content="mussoumano, game, interactive, fun, enemies">

<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.6.0/jquery.min.js"></script>
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.0.2/dist/css/bootstrap.min.css" rel="stylesheet"
integrity="sha384-EVSTQN3/azprG1Anm3QDgpJLIm9Nao0Yz1ztcQTwFspd3yD65VohhpuuCOmLASjC" crossorigin="anonymous">
<link href="https://stackpath.bootstrapcdn.com/font-awesome/4.7.0/css/font-awesome.min.css" rel="stylesheet">

<link href="https://fonts.googleapis.com/css2?family=Press+Start+2P&display=swap" rel="stylesheet">

<script type="text/javascript">
try {
// App Javascript Goes Here. Place your entire script content inside the try block for error handling.

// This will run when the DOM is ready.
document.addEventListener("DOMContentLoaded", function() {
// Create the game container
var gameContainer = document.createElement("div");
gameContainer.id = "game-container";

// Add the game title
var title = document.createElement("h1");
title.innerText = "Mussoumano.exe";

// Add the game description
var description = document.createElement("p");
description.innerText = "Play the interactive game Mussoumano.exe and help Mussoumano defeat his enemies!";

// Add the play button
var playButton = document.createElement("button");
playButton.innerText = "Play Now!";
playButton.classList.add("btn", "btn-primary");
playButton.addEventListener("click", function() {
// Start the game
startGame();
});

// Append elements to the game container
gameContainer.appendChild(title);
gameContainer.appendChild(description);
gameContainer.appendChild(playButton);

// Add the game container to the main container
document.getElementById("main-container").appendChild(gameContainer);
});

// Function to start the game
function startGame() {
// Clear the main container
document.getElementById("main-container").innerHTML = "";

// Create the game canvas
var canvas = document.createElement("canvas");
canvas.id = "game-canvas";
canvas.width = 800;
canvas.height = 600;

// Add the canvas to the main container
document.getElementById("main-container").appendChild(canvas);

// Get the 2D rendering context
var ctx = canvas.getContext("2d");

// Game variables
var playerX = canvas.width / 2;
var playerY = canvas.height / 2;

// Game loop
function gameLoop() {
// Clear the canvas
ctx.clearRect(0, 0, canvas.width, canvas.height);

// Update player position
playerX += 1;

// Draw player
ctx.fillStyle = "#FF0000";
ctx.fillRect(playerX, playerY, 50, 50);

// Call the next frame
requestAnimationFrame(gameLoop);
}

// Start the game loop
gameLoop();
}

} catch (error) {
// This will throw the error to the parent window.
throw error;
}
</script>

<style>
/* App CSS Goes Here */
body {
background-color: #000000;
color: #FFFFFF;
font-family: 'Press Start 2P', cursive;
text-align: center;
padding-top: 50px;
}

#game-container {
max-width: 600px;
margin: 0 auto;
padding: 20px;
background-color: #282828;
border-radius: 10px;
}

h1 {
font-size: 36px;
margin-bottom: 20px;
}

p {
font-size: 20px;
margin-bottom: 30px;
}

canvas {
border: 1px solid #FFFFFF;
border-radius: 5px;
}
</style>
</head>
<body>
<div id="main-container" class="container">
<!-- App HTML Goes Here -->
</div>
</body>
</html>