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RPG Damage Calculator

Nov 16, 2023

About this app

A calculator used to create damage formulas in RPGs

RPG Damage Calculator RPG Damage Calculator Calculate Damage

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Source

                    <html>
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width,initial-scale=1">

<title>RPG Damage Calculator</title>
<meta name="description" content="A calculator used to create damage formulas in RPGs">
<meta name="keywords" content="RPG, damage calculator, formulas">

<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.6.0/jquery.min.js"></script>
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.0.2/dist/css/bootstrap.min.css" rel="stylesheet"
integrity="sha384-EVSTQN3/azprG1Anm3QDgpJLIm9Nao0Yz1ztcQTwFspd3yD65VohhpuuCOmLASjC" crossorigin="anonymous">
<link href="https://stackpath.bootstrapcdn.com/font-awesome/4.7.0/css/font-awesome.min.css" rel="stylesheet">
<link href="https://fonts.googleapis.com/css?family=Roboto" rel="stylesheet">

<script type="text/javascript">
try {
// App Javascript Goes Here. Place your entire script content inside the try block for error handling.
document.addEventListener("DOMContentLoaded", function() {
const form = document.getElementById("damage-form");
const result = document.getElementById("result");

form.addEventListener("submit", function(event) {
event.preventDefault();

const baseDamage = parseFloat(document.getElementById("base-damage").value);
const attackPower = parseFloat(document.getElementById("attack-power").value);
const defense = parseFloat(document.getElementById("defense").value);
const criticalRate = parseFloat(document.getElementById("critical-rate").value);

const damage = calculateDamage(baseDamage, attackPower, defense, criticalRate);
result.textContent = "The damage dealt is: " + damage;
});
});

function calculateDamage(baseDamage, attackPower, defense, criticalRate) {
const damage = (baseDamage * attackPower) / defense;
const isCritical = Math.random() < criticalRate;

if (isCritical) {
return damage * 2;
} else {
return damage;
}
}

} catch (error) {
// This will throw the error to the parent window.
throw error;
}
</script>

<style>
/* App CSS Goes Here */
body {
font-family: 'Roboto', sans-serif;
background-color: #f8f8f8;
}

.container {
max-width: 400px;
margin: 0 auto;
padding: 20px;
background-color: #fff;
border-radius: 5px;
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.1);
}

h1 {
text-align: center;
margin-bottom: 20px;
}

form {
text-align: center;
}

input {
width: 100%;
margin-bottom: 10px;
padding: 10px;
border: 1px solid #ccc;
border-radius: 5px;
}

button {
width: 100%;
padding: 10px;
background-color: #007bff;
color: #fff;
border: none;
border-radius: 5px;
cursor: pointer;
}

button:hover {
background-color: #0056b3;
}

#result {
margin-top: 20px;
text-align: center;
}
</style>
</head>
<body>
<div id="main-container" class="container">
<h1>RPG Damage Calculator</h1>

<form id="damage-form">
<input type="number" id="base-damage" placeholder="Base Damage" required>
<input type="number" id="attack-power" placeholder="Attack Power" required>
<input type="number" id="defense" placeholder="Defense" required>
<input type="number" id="critical-rate" placeholder="Critical Rate" required>
<button type="submit">Calculate Damage</button>
</form>

<div id="result"></div>
</div>
</body>
</html>