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Speedy Game

Sep 14, 2023

About this app

A fun and fast-paced game to test your speed and reflexes.

Speedy Game Speedy Game Start

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Source

                    <html>
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width,initial-scale=1">

<title>Speedy Game</title>
<meta name="description" content="A fun and fast-paced game to test your speed and reflexes.">
<meta name="keywords" content="game, speedy, speed, reflexes">

<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.6.0/jquery.min.js"></script>
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.0.2/dist/css/bootstrap.min.css" rel="stylesheet"
integrity="sha384-EVSTQN3/azprG1Anm3QDgpJLIm9Nao0Yz1ztcQTwFspd3yD65VohhpuuCOmLASjC" crossorigin="anonymous">
<link href="https://stackpath.bootstrapcdn.com/font-awesome/4.7.0/css/font-awesome.min.css" rel="stylesheet">

<script type="text/javascript">
try {
document.addEventListener("DOMContentLoaded", function() {
var startTime, endTime;

function startGame() {
// Reset timer
startTime = new Date();

// Display target
var target = document.getElementById("target");
target.style.display = "block";

// Generate random position
var windowWidth = window.innerWidth;
var windowHeight = window.innerHeight;
var targetWidth = target.offsetWidth;
var targetHeight = target.offsetHeight;
var maxX = windowWidth - targetWidth;
var maxY = windowHeight - targetHeight;
var randomX = Math.floor(Math.random() * maxX);
var randomY = Math.floor(Math.random() * maxY);

// Set random position
target.style.left = randomX + "px";
target.style.top = randomY + "px";
}

function endGame() {
// Calculate time taken
endTime = new Date();
var timeTaken = (endTime - startTime) / 1000;

// Display result
var result = document.getElementById("result");
result.innerHTML = "Time taken: " + timeTaken + " seconds";

// Hide target
var target = document.getElementById("target");
target.style.display = "none";
}

// Start game on button click
var startButton = document.getElementById("start-button");
startButton.addEventListener("click", function() {
startGame();
});

// End game on target click
var target = document.getElementById("target");
target.addEventListener("click", function() {
endGame();
});
});

} catch (error) {
throw error;
}
</script>

<style>
body {
background-color: #f4f4f4;
font-family: 'Roboto', sans-serif;
}

#main-container {
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
height: 100vh;
}

h1 {
text-align: center;
margin-bottom: 30px;
color: #333;
}

.btn-primary {
background-color: #ff6f00;
border-color: #ff6f00;
}

.btn-primary:hover {
background-color: #ff8f00;
border-color: #ff8f00;
}

.game-container {
position: relative;
width: 200px;
height: 200px;
background-color: #333;
border-radius: 50%;
display: flex;
align-items: center;
justify-content: center;
cursor: pointer;
transition: background-color 0.3s ease-in-out;
}

.game-container:hover {
background-color: #555;
}

.target {
position: absolute;
width: 50px;
height: 50px;
background-color: #ff6f00;
border-radius: 50%;
display: none;
}

.result {
text-align: center;
margin-top: 20px;
color: #333;
}
</style>
</head>
<body>
<div id="main-container" class="container">
<h1>Speedy Game</h1>
<div class="game-container" id="target">
<i class="fa fa-bullseye fa-2x"></i>
</div>
<button class="btn btn-primary" id="start-button">Start</button>
<div class="result" id="result"></div>
</div>
</body>
</html>