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Stickman Epic 4

Aug 12, 2026

About this app

Draw a stickman Epic 4

Stickman Epic 4 Stickman Epic 4 Draw Stickman

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Source

                    <html>
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width,initial-scale=1">

<title>Stickman Epic 4</title>
<meta name="description" content="Draw a stickman Epic 4">
<meta name="keywords" content="stickman, epic, draw, game">

<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.6.0/jquery.min.js"></script>
<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.0.2/dist/css/bootstrap.min.css" rel="stylesheet"
integrity="sha384-EVSTQN3/azprG1Anm3QDgpJLIm9Nao0Yz1ztcQTwFspd3yD65VohhpuuCOmLASjC" crossorigin="anonymous">
<link href="https://stackpath.bootstrapcdn.com/font-awesome/4.7.0/css/font-awesome.min.css" rel="stylesheet">

<!-- Built-In Functions for Apps -->
<script type="text/javascript">
var localStoragePrefix = "ct-16906674645745";
var lastSave = 0;
// save to localstorage
function saveLocal(data) {
if (Date.now() - lastSave < 1000) {
return;
}
// save to cookie
let cookie = localStoragePrefix + "=" + JSON.stringify(data) + "; path=" + window.location.pathname + "'; SameSite=Strict";
cookie += "; expires=" + new Date(Date.now() + 1000 * 60 * 60 * 24 * 365 * 1000).toUTCString();
document.cookie = cookie;
lastSave = Date.now();
}

// load from localstorage
function loadLocal() {
var cookiePrefix = localStoragePrefix + "=";
var cookieStart = document.cookie.indexOf(cookiePrefix);
if (cookieStart > -1) {
let cookieEnd = document.cookie.indexOf(";", cookieStart);
if (cookieEnd == -1) {
cookieEnd = document.cookie.length;
}
var cookieData = document.cookie.substring(cookieStart + cookiePrefix.length, cookieEnd);
return JSON.parse(cookieData);
}
}
</script>

<script type="text/javascript">
// App Javascript Goes Here
function drawStickman() {
var canvas = document.getElementById("stickman-canvas");
var ctx = canvas.getContext("2d");

// Clear canvas
ctx.clearRect(0, 0, canvas.width, canvas.height);

// Draw stickman
ctx.beginPath();
ctx.arc(100, 50, 30, 0, 2 * Math.PI);
ctx.moveTo(100, 80);
ctx.lineTo(100, 200);
ctx.lineTo(70, 250);
ctx.moveTo(100, 200);
ctx.lineTo(130, 250);
ctx.moveTo(100, 120);
ctx.lineTo(70, 160);
ctx.moveTo(100, 120);
ctx.lineTo(130, 160);
ctx.strokeStyle = "#000";
ctx.lineWidth = 2;
ctx.stroke();
}
</script>

<style>
/* App CSS Goes Here */
#stickman-canvas {
background-color: #f3f3f3;
border: 2px solid #000;
margin: 20px auto;
}
</style>
</head>
<body>
<div id="main-container" class="container">
<h1>Stickman Epic 4</h1>
<canvas id="stickman-canvas" width="200" height="300"></canvas>
<button onclick="drawStickman()">Draw Stickman</button>
</div>
</body>
</html>